• sine wave: smooth, soft. Only 1 harmonic = 1 frequency
    • often used as a sub-bass to double synth sounds
  • triangle wave: between sine & square wave in softness; still leans softer
  • square wave: hollow, old video-games-ish. More harmonics than sine = richer sound
    • pulse width: adjusts sizing contrast by thickness between waves
      • ↑ asymmetry of wave = ↑ nasal/metallic sound (like sawtooth)
      • controlled by Pulse Width Modulation in Serum
    • metallic and nasal
  • sawtooth: aggressive and richer, fuller in harmonics
    • fuller in harmonics → better candidate to work with filters
    • best for aggressive bass, big horn stabs